Big code update to the game just committed; a small part of that being that things EXPLODE now! :D
It's all very exciting.
/ Jonathan
vendredi 12 mars 2010
mercredi 3 mars 2010
Cutest enemies ever
These are the enemies for the game on Microsoft Surface table. As the game is planned to be played in public places by ordinary people, the graphics are designed in a neutral way, unlike most computer games with strong masculine styles.
These are not final designs; they are just drafts for the initial prototype. More modifications are needed to make all the graphics in a harmonious style.
These are not final designs; they are just drafts for the initial prototype. More modifications are needed to make all the graphics in a harmonious style.
Enermies from the strongest to the weakest:
mardi 2 mars 2010
First video demonstration
We did a first demonstration video of the game today during a playtest session on Microsoft Surface.
The game is still at it's early development stage and is not playable yet since there is no ennemies. But we can already show some physical interaction by rotating the towers, adding physical object to change to virtual world and using a pastic square as HUD.
The game is still at it's early development stage and is not playable yet since there is no ennemies. But we can already show some physical interaction by rotating the towers, adding physical object to change to virtual world and using a pastic square as HUD.
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